Interaction & Product Designer
XR Developer

Research
Strategy
Creative
UX & UI
Code

Hi, I'm Terry 🙂

Emerging tech and innovation are my specialities, and I've shipped product in AI, AR/VR, blockchain, IoT,  digital medicine, and streaming TV.

My recent adventures:

  • Intuit - Principal Product Designer, Technology Futures, XR
  • Omnicom Experiential Group - Art Director, Experience Technology
  • Paramount - Sr. Product Designer, Pluto TV
  • Amazon - Product Designer, Alexa Wearables
BRANDS I'VE DELIVERED WORK FOR
The NBA | Google | Ford | GEICO | Target | Xbox | Verizon | AT&T | Paramount Pictures | NBC | Mattel | Fox Broadcasting | Volkswagen | Disney | Logitech | Procter & Gamble
AGENCIES AND CONSULTANTS I'VE WORKED FOR
BCG Digital Ventures | Green Stone | The Martin Agency | Deutsch LA | iconmobile | Twofifteenmccann | Tool Of North America | Ignition Creative | 72&Sunny
AWARDS AND STUFF
An Oculus Launch Pad 2020 Fellow
2x FWA Site Of The Day Awards
2x Toy Industry Awards
‍

Some Highlight Reels From My Work

Some Project Case Studies To Browse

More About Me And My Capabilities

I'm on a mission to improve humanity’s relationship with technology

Capabilities

Product Research & Strategy

Plan and execute generative research, user testing, competitive analysis, product audits, and heuristic evaluations.

Use data, research, and metrics to develop relevant insights for product strategy and design.

Concept Development

Lead workshops and execute ideation processes to produce viable creative concepts and directions for product design.

UX/UI Design

Produce and analyze experience flows, architectures, user interfaces, and interactive prototypes.

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Typical Tools: Figma, Adobe Creative Suite, Lottie, Xcode, Unity, and Webflow.

3D & Tech Art

Create 3D geometry, shading, environments, and lighting for realtime 3D applications.

Also produce motion graphics and animation.

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Typical Tools: Blender, Cinema 4D, Unreal Engine, Reality Composer Pro, Adobe After Effects, and Adobe Premiere.

3D App Development

Program fully interactive realtime 3D applications and prototypes for a variety of platforms (Meta Quest, visionOS, desktop, and mobile).

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Typical Tools: Unity (C#), Unreal Engine (C++), Xcode (Swift), and Reality Composer Pro.

Rapid Prototyping And Experiments

Lead and execute the full process for building rapid prototypes and structuring experiments designed to assess a product concept’s potential appeal and value proposition.

XR Development

Design and build immersive XR experiences, from prototypes to production builds.

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Typical Tools: Unity (C#), Xcode (Swift), and Reality Composer Pro.

Workshop Facilitation

Plan and lead a variety of collaborative design processes.
Copyright © 2024 Terry Lawyer