I was ready to level-up my XR design and dev skills, and I thought that building a VR game would be a great way to learn a lot of new tricks. And, wow—it was not exactly an easy task. But I loved the challenge and was thrilled to finally have a large chunk of my time devoted to designing a game, writing my own scripts in Unity, and creating 3D models in Blender. And I ended-up with a pretty solid gameplay prototype to work with for the next round of work on this game concept.