Xbox
Quantum Break
Creative Development, Experience Design
Summary
Storyboards
Wires
Screencaps

Make a cool landing page for a very cool game

Quantum Break is a game that is mostly about manipulating a broken time continuum, so our goal was to design a landing page that recreates that idea and feeling for viewers. I worked as the UX lead on this project, which is still live:

Quantum Break Landing Page
Much of the work for this project was conceptualizing and vetting the interactions via storyboards, mainly balancing the use of background video against the average load time for the page. But storyboards for UX are a good tool in a variety of situations, and I use them frequently for presentations.
The page is a responsive scroller, designed for phone, tablet, and desktop screens.
Here are a few screen shots of the new site. Or visit the live release:

Quantum Break Landing Page