AR Game Dev In Unity
AR Development, Game Dev, 3D Modeling
3D Work
Game Play Coding

Using A Classic To Learn AR Game Dev

This is from a course I took to learn a mix of game dev and mobile AR dev. The output was mostly via the Unity engine. Some other tools I'm adding to the collection are native Swift programming and the Unreal engine for AR and VR design; and 3D modeling to create AR/VR worlds and objects.
Used Unity to build a grassy terrain and downloaded some low-poly 3D models to create this little game world…
Then programmed the game play: built the game, audio, and view controllers; built the HUD/UI; and used Vuforia to trigger the AR features…
And deployed to iPhone via Xcode.