This was a short and fun project for Amplify, a company that is reimagining the way teachers teach and students learn. The task was to create a quick interactive prototype for a product demo, which meant converting pieces of art into motion design and animation for an iPad app.
My UX work is the foundation for current releases of the app.
A few wireframes from my UX work: these were the screens used for presentation and user testing prototypes in the early phase of the project.
A few key frames from visual design.